Before any game can hit the shelves it has to go through a long development process, where Gaming Studios round up there artists to develop and design characters.
The third part of this series focuses once more on character & monster design and the process of developing concept art. If you missed any of the previous showcases, be sure to check out the following:
- Game Design – Creative & Inspiring Character Concept Art
- Game Design – Creative & Inspiring Character Concept Art #2
Please note that clicking on the preview below will take you to the full sized version and will also give you the opportunity to visit the rest of artists portfolio. All art work is copyright to their respective owners and not of nenuno creative.
elder staffs of wind by dinmoney
The Executioner by allentotingski
Queen of Night Elves CoLoReD by Flycan
Rhino guard by ABELOroz
guns by kir-tat
Inferno-Juggernaut by perzo
ruby knight by len-yan
HABAKKU by ertacaltinoz
Ice Wizard by kir-tat
Morrigan by Jason Chan
Female Witch Doctor by Arsenal21
Druid by Okha
Amazon Warrior by daarken
The Rook by hughferriss
DW IV Final Illustration by kidkidkidkid
Girl with sword by kir-tat
zelda concept by FantasyAce
Giant monster by artbycarlos
On a side note, we are looking for some of your contributions! Got something creative to share with the community? Now is the perfect time to get involved! Learn more about Contributing.
Face book find ( Edwyn O. Diaz | Facebook ) inside my photo.
Nice post! would like to see how this game plan pans out over the broad spectrum of options please keep us posted