Posted on March 5, 2011 by Daniel
Before any game can hit the shelves it has to go through a long development process, where Gaming Studios round up there artists to develop and design characters.
Continue Reading
Posted on February 26, 2011 by Daniel
I love to showcase character design concepts, be it for an upcoming game, movie or animation and these beautiful 3d character concepts are no exception.
Continue Reading
Posted on February 9, 2011 by Daniel
Before any game can hit the shelves it has to go through a long development process, where Gaming Studios round up there artists to develop and design characters. The third part of this series focuses once more on character & monster design and the process of developing concept art. If you missed any of the [...]
Continue Reading
Posted on January 4, 2011 by Daniel
Before any game can hit the shelves it has to go through a long development process, where Gaming Studios round up there artists to develop and design characters. The second part of this series focuses once more on character design and the process of developing concept art. If you missed the first part be sure [...]
Continue Reading
Posted on December 10, 2010 by Daniel
Before any game can hit the shelves it has to go through a long development process, where Gaming Studios round up there artists to develop and design characters. The first part of a two part series showcasing concept artwork for games that are either up and coming or have already been released displaying some outstanding [...]
Continue Reading
Posted on November 18, 2010 by Daniel
One of the reasons I believe nenuno is doing so well, is the fact we feature great art work that we know our readers would love. Molybdenumgp03 is no exception, showcasing his stance on character and landscape design. Molybdenumgp03′s style reminds me of the early concept art from Blizzard Entertainment for World of Warcraft, the [...]
Continue Reading